Monday, September 24, 2012

More fun times

Light post this week, look forward to possibly several posts this weekend as I'm going to Celtic Classic in Bethlehem, PA.

First up today is an amazing comic, Muppet Thor. The title says it all, The Muppets crossed with the Thor movie.
When you're down with Muppet Thor, click the home button on the site to read the main comic.

Time now for something to eat. What better to prepare for the upcoming episode in the latest season of Doctor Who than Wibbly Wobbly Timey Wimey Jello in a jar?

Finishing up today are 2 videos, both awesome in their own right.
The original video by Eytan and the Embassy-Everything Changes goes through the changing looks of rock through time. It's great and you should check it out, but based on my personal preferences, this 'remake' wins my vote.

If you guys like seeing videos on Mondays, you should check out Radio Dead Air, hosted by one of TGWTG's producers. The show starts at 9pm, and from 9-11:30ish Nash takes requests and plays videos. 11:30 is Live WTFIWWY, and then the last few hours are mostly videos from other That guy producers you should check out. This last video is one I caught on the show. It's got great music and awesome visuals.
Of Monsters and Men - Little Talks

Saturday, September 22, 2012

Torchlight 2

Lets get this out of the way now. The Diablo 3 comparisons are almost a given, being that these are the two major "kill things and take their shit" rpgs to come out this year. That being said, I'm going to try and ramble about the game without comparing the two too much.
I will say though, that I wish Azula's voice actor (Avatar the last airbender) was in this as opposed to Diablo 3...because this games wizard has a lightning skill tree. Any way...

So far I'm not too far into the game, but what of it I played, I thoroughly enjoy.

Right off the bat, you'll notice that graphically its a bit more cartoonish in its look, with lots of bright colors. Which is personally something I quite like about it, cause really, game designers need to realize that even if your story is dark, brooding, and serious...that the world contains color!
Hell it even adds a certain note of contrast, because it means a little less when you see this horrible bleak world caught in war and opposed to seeing a bright colorful one full of life, caught up in the chaos. Because the later just comes across as being a tad more hopeful, something you can actually save, as opposed to already a wasteland.
...But maybe I'm just looking into it too much. Moving on.

The areas between dungeons, optional or otherwise, tend to be huge and sprawling, and randomized every time. Completely random mind instead of large areas connecting each dungeon/city/etc which tend to be the same except for a few changes here and there, you instead get fields which change drastically every time.
What was once a straight shot to the next area, next time around winds up being a long winding path through the fields of that region.

Now, these areas are persistent through a playthrough. So if your path to the next region was a straight shot one time, if you come back to that later in the playthrough, it'll be the same. However, the game does have the option to reroll the entire world, thus randomizing everything again.

I'm not going to go in depth with he classes, since I've only played the wizard so far, but lets say right now I love the hell out of their skill system. Why? Customization...lots of it.
Each class has 3 separate trees of skills to play with, each giving a lot of different options to choose from. As you level, you gain skill points from those levels, fame (think of it as a second level, you gain fame from doing quests and killing champion monsters) which also grants an extra skill point per level.
These skills also not only improve number wise as you level them, but every 5 levels in that skill unlocks better abilities for it.
So that fire bolt you start with at level 1? Later in the game, has its range vastly improved, lights things on fire for longer a duration, and bounces off walls.
Each class also has their own charge ability, which charges as you attack and use your skills, giving your character added bonuses. Like for a wizard, once active, none of your skills use mana for a few seconds. Which in a fire fight, is a godsend.

Speaking of customization, each level you also get stat points to play with. So, you want your wizard to have a high ass strength just...because? You can totally do that.
Or perhaps split evenly between vitality (life) and Focus (your magic stat) so you've got a little more survivability. Cause blowing stuff up is great...but you die, a lot.
These stats also of course effect what equipment you can use. Though most of the stat requirements can be ignored if you're high enough level, which is a feature I kinda like. So you can get the stats for it early and use it a few levels sooner, or just wait, in the case it has a stat requirement you don't want to meet.

Now that said, you can still use pretty much whatever weapons you use, but they all feel so different from one another. From wands, which have a long range attack to them, to claw type weapons, which only hit one enemy but ignore a good chunk of armor.
Though each class does have their own passive skills, which reward you for using certain weapons more suited for that class. Wizards get bonuses to staves/wands, for instance.

Online features! .... I haven't used these yet, so I dunna. It is a welcome addition that it has LAN support though. Also that it has single player! Your single player character also carries over to your multiplayer games.
Now that aspect I'll admit I'm not sure I like, cause, hacking and such.
I actually would have much preferred if the game had its own separate single player character, and one saved upon their servers. Much akin to games like Dungeon Siege, or Sacred 1/2. Still have the single player experience people want, but also have a character saved upon their servers that while not perfect, is much harder to hack/modify.
Although, given that the game has mod support...I suppose I can see why they did this. I'm just on the fence about how this may effect public games.

On a final note, cause I'm running out of things to ramble about...
Unlike the first, you get more choices for pets...From the ever imposing wolf, hawk, to the first games cat...panther, bulldog...papillon... Because, what better contrast to a raging barbarian, then having a small fuzzy dog?

Instead of running back to town yourself, and wasting precious time that could be spent murdering enemies for their can just load your pet up with a thousand pounds of equipment, and send it back to town to sell it all. Hell, you can even task your pet with bringing back more potions and scrolls.

... I imagine the shopkeepers in the Torchlight universe are used to animals of all shapes and sizes running up to them, packs full of stuff to offload, and carrying a note of things their owner wants.

I'm sure I missed stuff, but that's the bulk of things.
All in all...I love this game to death. It's everything I wanted it to be and more.
For the ridiculously low price of $20, if you like this sorta game, you need to buy this. Now.

Why else should you get this? Because you can play as an engineer with a monocle, and have a goggles wearing ferret as a pet.

Monday, September 17, 2012

Merriment Time!

Time for another fun filled post!
First up today is an article about a new anime coming out next year that I'm now anxious to watch.
Called 'Ladybug' it seems like a lot of fun with what seems like magical people with animal powers. Main character is a ladybug, love interest seems to be a cat, and an evil doer that seems to be a pigeon. Reminds me a bit of Princess Tutu.

If you've ever heard of Cake Wrecks, the woman who does it has another blog you should all go follow, Epbot. One of her latest posts directed me to another blog that seems awesome. Pinstrosity. It takes something from Pinterest that looks awesome, but failed in real life when they tried it, and also sometimes tips on how to fix it.

I love going through Craftster and seeing all the cool things people have made there. This was a fun game I found while trying to get ideas for Harry Potter gifts for friends.

Here we have someone who's gone through every Gameboy game and ranked the top 100. It's been fun seeing where some of my favorites are, and finding new games to acquire.

Finishing off the short list is a video. Someone has scoured Youtube to find all the Minecraft videos and ranked the top ten music videos. This is the second video, of just the ones from this year, 2012.

Wednesday, September 12, 2012

Wacky Wednesday

Time for another collection of cool things found online.
First up is a video from Kishidan, Kira Kira

From the catchy song, to the unique uniforms(each bandmate has a different color) this video is full of awesomeness, even before you get to the invisible guns.

Now for anyone who's ever heard of QWOP, this game is similar, but with a unicorn that has to get to/rescue a fair maiden on the other side of a hill. Warning, it is very addicting.

One of my favorite groups to watch online has a new video out in their series of super hero therapy sessions, and this one is pretty amazing.
Todd makes an awesome Loki.

Speaking of favorite groups, I like a lot of the videos over on This year's anniversary special is turning out to be quite the event, each new segment is better than the last. 
And I'm totally loving this song from it. Someone made a music video from the mp3. you can see it here.

Next up is a video from an artist I got to meet a few years ago, MC Lars. Be sure to check out his site here

Last video is one of my personal favorites. I'll let it speak for itself.
Hatsune Miku "PoPiPo" from the game Project Diva Dreamy Theater

Saturday, September 8, 2012

News and Updates

If you haven't heard of Star Wars Uncut yet, go to this website and watch the on they did for A New Hope. Awesome right? Amazing that so many people got together to recreate the movie, with so many different styles and their own flair. Better news is that they just started getting people to make clips for The Empire Strikes Back. I managed to snag one of my favorite scenes from the movie, and have dropped all of my other projects for now.
To clarify something, I've only stopped all of my crafty/arty projects while I'm working on the Empire Uncut project. It has a very strict timeline and I don't want to get distracted and sidetracked with all the other projects I usually have going on. I'm still keeping current with my shows and online things.
Working through some minor issues tomorrow with the logistics of something, and having  the 5 bounty hunters, Vader and 2 officers done by Wednesday. One of the bounty Hunters(since there's 6 on the Executor) isn't in my scene, so I'll probably make him later after everything is done, just so I can have a complete set.
Restarting Sunday I'll be posting the entertaining links to videos and articles, and saving the cool items you can buy another day.